Based on concept by Scuttlebuttin - https://scuttlebuttin.tumblr.com/post/162922013563/scuttlebuttin-new-vegas-loadout-for-my-courier
Had amazing experience with this character, taking him through all stages of real-time pipeline:
Modeling and texturing made in Character for Games class with Damon Woods (https://www.artstation.com/dkwoods)
Rigging, skinning. animation and implementation in Unreal Engine in Game Creation 3 class with Jean-Eric Khalife (https://www.gnomon.edu/about/instructors/jean-eric-khalife)
Put him in my environment made for Game Creation 2 class with Anton Napierala (https://www.gnomon.edu/about/instructors/anton-napierala)
And even though the whole process took a lot of time, I enjoyed every second of it and look forward to bring more characters to life.